Citi Infiniti
The Duke Nukem 3D MAP File

Download final version 1.0.2 today!
If you downloaded before Jan 18, 1997 at 04:15 MST please do not distribute that copy (v1.0 or v1.0.1).
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Download File
File Bytes
Play Modes
Requirements
Description
infiniti.zip
332,654
S/C/D
Duke3D Atomic Edition 1.4+
Citi Infiniti v1.0.2 full final version
Please freely distribute this unmodified archive to other sites!

Scenario:
Only weeks after the threat of an alien takeover of Earth was vanquished, people begin to notice that remnants of the occupation still linger in the darker sides of town. Faced with the threat of a rapidly expanding force of mutants and aliens, Duke once again must emerge with guns blazing, this time to finish the job for good.

Late one night, Duke is awakened from a restless slumber by a strange feeling in the back of his mind. Unable to identify it, he is drawn outside into the darkened streets of LA. The feeling leads him into the industrial warehouse district, which is silent as death. Unnatural shadows spill out over everything.

One lone pigcop emerges from the darkness ahead and beckons Duke to follow into a small passage in the side of a building. Duke pursues, but before he realizes it, he's been sealed in a small room at the top with only one exit: into the heart of the most monster-infested area of town. "This really pisses me off," Duke sneers, barely consoled by the squeals of anguish eminating from the pigcop who's tasting a quickly-thrown pipe bomb a la Duke.

Duke must now work his way through a boggling array of complex puzzles, monster-infested rooms, and dark winding passages. This time his wit is just as important as his brawn, and luck had better damn well be a lady tonight!
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File Size
Single Player
Co-op Mode
Duke- Match
Difficulty Settings
Difficulty
Map Size
Monster Count
Secret Count
Avg. Completion Time
Recommended System
Atomic Edition Required
Version 0.9
309Kb
Primarily
Yes (Untested)
Yes (Untested)
No
Very High
Huge
~160
13
5-7 hours
P90+, 16 MB RAM
No
Final Version 
332Kb
Primarily
Yes
Yes
YES
Very High
Huge
255
21
6-8 hours
P120+, 16 MB RAM
YES
This level was built on a Pentium 133 with 24MB RAM and has not been tested on anything less than a Pentium 100 with 16MB RAM. Systems below Pentium 75 may be WAY TOO SLOW for this level.
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Take a look at some of screenshots of the main areas!
Hydroelectric Power PlantDance Club Bar
Big Doors OpenThe Pyramid
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Current progress notes:
1.0.2 - This is the final version.  One or two bugs still do exist but they're so minor that it doesn't matter.

So I Played It and I Can't Figure This Part Out...
The Official Citi Infiniti Hint Page at https://members.tripod.com/~chaensaw/duke/citihint.html!
This page is the only source of help and hints from the author of Citi Infiniti!
New!Newly updated! Contains the Full Exposition-- all tricks & strategies revealed!New!

Page last updated: 1 Jan 1998
Page and Mapfile Copr. 1996-98 by the Chaensaw Messiah
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